Case Study
Shoot 'em Dead
A high-octane top-down space shooter game built for fluid mechanics and rapid gameplay.
Challenge
Create a responsive top-down space shooter focused on fluid mechanics and rapid gameplay.
Solution
Shoot 'em Dead is a Java and Processing game project built around fast-paced space-shooter interactions.
Key Capabilities
- Top-down space-shooter gameplay
- Java and Processing implementation
Technology
ProcessingJava